The projector image is real world interaction

Japanese experts have created Twinkle, an image projector that interacts with the shape, color, pattern of the projection surface, even with 3D objects such as human hands, bottles ...

Twinkle uses the camera to track the relevant elements (eg a line drawn on the wall) and the accelerometer to 'catch' the position and speed of the projector.

Picture 1 of The projector image is real world interaction

The software will match the pixel (pixel) detected by the camera with the drawing on the surface as a table, wall ...


The first Twinkle created by Takumi Yoshida (Tokyo University), shows an image of a fairy on any surface. As a result, the fairies ran, hovering along the walls, even on the surface of a bottle.

Yoshida and his colleagues are looking for ways to get images from several projectors interacting with each other. This can be applied in the video game industry. In the future, Twinkle will be integrated into mobile phones.