Avatar can also 'hang on'?

IBM and Linden Lab are currently linking to implement the project to help virtual characters - avatars can move in all different virtual worlds instead of each avatar only exists in a separate world like today.

Second Life's computer giant and father are working together to globalize avatars. This project aims to expand the virtual world by introducing open tools that exist in every online environment. These two companies hope that they can strengthen their relationships in virtual worlds as well as make it easier for players to explore this world.

Picture 1 of Avatar can also 'hang on'? Currently, each virtual world requires players or users to go through the process of creating their own avatar. That is their embodiment in the virtual world. Usually an avatar is created specifically for a virtual world. This avatar cannot be moved in other virtual spaces.

The project by IBM and Linden Lab aims to create a global character creation system - an avatar for all virtual worlds. Accordingly, the appearance of the characters may vary depending on the world it is going through, but the main characteristics are demeanor, the basic personal data will be retained.

By creating the ease of movement of avatars in different virtual worlds, the two companies hope to create competitiveness in the online world market.

Initially, the two partners will focus on creating a system that allows characters to move in virtual worlds. Then create a global character setting system that allows players to create an avatar for all virtual worlds.

Virtual world has become very popular. In 2006, when the virtual world conference was held, only 9 members participated, but in 2007 the number of virtual worlds participating in the conference held this week in San Jose, reached a number. 30