Decode the negative reaction of

New research shows, whether playing violent games or not, when losing, "gamers" become losing their temper, frustrated.

A recent study by scientists at Oxford University has shown that, whether playing violent or non-violent games, when losing, "gamers" become impatient, frustrated.

Research author Andrew Przybylski said: "Sometimes, gamers become so angry that they throw, throw away the controller on their hands as a way to express their intense feelings of failure."

To learn about this psychological origin, Andrew Przybylski and Richard Ryan, co-author of research at Rochester University, conducted an experiment. 600 young people who are studying at universities are invited to participate in the experiment with a game.

Picture 1 of Decode the negative reaction of

They are tasked with completing the game according to easy levels, increasing difficulty. In the meantime, experts will monitor volunteers' reactions when participating in the game.

In one experiment, students were asked to hold hands and put in cold water bowls for about 25 seconds. Experts say that the time that the player is asked to endure to hand in the cold water bowl will be determined by the previous participant. However, in fact, the participants were all assigned the same time.

Next, participants will be asked if they want to play the easy or difficult version of Tetris. After finishing the game, this person will give you the amount of time they want the next person to put their hands in cold water. As a result, the previous player will allocate an average of 10 more seconds to the next player to suffer in cold water if they choose a level that is difficult and cannot pass the table. This does not happen to gamers who choose easy levels.

Through the experiment, the experts found that it was because they did not win at the difficult level that the gamers felt frustrated, angry; Not only that, they are ready to "vent their anger" on other players. This shows the negative mentality of players, when they detect a threat to their ego, they will develop a sense of hostility and want to "vent" on others.

Scientists at Oxford University believe that, with more violent games, players will show their aggressiveness. Professor Edward L. Deci of the University of Rocheste said: "This study helps us better understand the psychology of players when engaging in violent or non-violent games."

The study was published in the Journal of Personality and Social Psychology.