ARM launches 3D graphics software for mobile phones

ARM mobile processor chip maker on February 20 launched the Mali-JSR297 software capable of making the most of OpenGL ES 2.0 technical features that allow processing and displaying 3-dimensional digital images ( 3D) on mobile phones.

ARM mobile processor chip maker on February 20 launched the Mali-JSR297 software capable of making the most of OpenGL ES 2.0 technical features that allow processing and displaying 3-dimensional digital images ( 3D) on mobile phones.

The Mali-JSR297 software is an additional component for ARM's Mali graphics application package. Mali application system OpenKODE graphic API functions are specifically designed to simplify the process of building cross-platform compatible applications and games.

Picture 1 of ARM launches 3D graphics software for mobile phones
' With the ARM Mali-JSR297 software, game developers can now fully control the display interface of the game paving the way for the creation of 3D graphics on mobile phones, similar to images. appeared on high-end gaming consoles or PCs '.

OpenGL is a standard graphics processing API. OpenGL ES is a branch of OpenGL and is designed specifically for embedded systems such as mobile devices or game consoles (game consoles) such as the PlayStation 3.

OpenGL ES is built by Khronos Groups - a collaboration between Nvidia, ATI Technologies, AMD, Intel, Sony Computer Entertainment, Nokia, Motorola, Ericsson and Samsung. This standard system was officially approved in the GDC 2007 Game Developers Conference.

The first version of Mali-JSR297 is expected to be officially available in the third quarter of this year. In addition ARM is also working to bring the JSR297 into a new set of standards for mobile device graphics.

Update 13 December 2018
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