Ho Chi Minh City: Punishing 6 enterprises, suspending operation of 13 Online Games
On the afternoon of November 16, Ho Chi Minh City Department of Post and Telecommunications officially announced the Decision on sanctioning administrative violations for 6 online game businesses in the city.
On the afternoon of November 16, Ho Chi Minh City Department of Post and Telecommunications officially announced the Decision on sanctioning administrative violations for 6 online game businesses in the city.
Online games spend a lot of time on young people but the provider has not installed a system to limit play time
The sanctioning is carried out because these enterprises do not have written confirmation of meeting the technical and professional conditions of the Ministry of Post and Telematics in Joint Circular 60/2006 / TTLT-BBCVT-BVTTT-BCA about managing online games and the Government's Decree No. 55/2001 / ND-CP of August 23, 2001 on the management, provision and use of Internet services.
The first 6 online game businesses were fined including IT Investment and Development Company (VTC), Vina Game Software Services Joint Stock Company (Vina Game), VDC Computer and Data Communication Company , Virtual World Technology Joint Stock Company, FPT Telecom Joint Stock Company and Asia Software Company Limited (AsiaSoft).
In particular, VTC (65 Lac Trung, Hai Ba Trung district, Hanoi) was fined 15 million VND and had to suspend the release of 2 online games Space Cowboy and Rhythm of life in Ho Chi Minh City. These two games were released April 10, 2006 and May 31, 2006 in Ho Chi Minh City.
The same reason for sanctioning VTC, VinaGame (166 Cao Thang, District 10, Ho Chi Minh City) was fined VND 20 million due to aggravation: providing online games Cuu Long Tranh Ba after the Circular 60 had enforcement effect. The company must also suspend the provision of 3 online games including : Martial Arts School 1 , Ragnarok and Cuu Long Tranh Ba .
VDC (14 Tran Hung Dao, Hoan Kiem District, Hanoi) was fined VND 20 million due to aggravation: providing the online game Silk Road (September 14, 2006) after the Circular 60 enforced. The Silk Road game was also forced to suspend its release within 10 days.
Virtual World Technology Joint Stock Company (129 Nguyen Trong Tuyen, Phu Nhuan District, Ho Chi Minh City) was fined 15 million VND and was forced to suspend the provision of online games Thanh Cat Tu Khan - KHAN due to provided this game (released on December 1, 2005) without the text of content approval, the online game script of the Ministry of Culture and Information and confirms the technical and industrial conditions. Department of Posts and Telematics
FPT Telecom Joint Stock Company (89 Lang Ha, Dong Da, Hanoi) was fined 15 million VND and was forced to suspend the provision of 2 online games including PTV - Regain the Promised Land (issued on 20 / 5/2006) and MU Vietnam - Worthing Hero (released on September 29, 2006).
Asia Software Co., Ltd. (205 - 207 Tran Hung Dao B, District 5, Ho Chi Minh City) was fined VND 20 million due to aggravating circumstances: providing online games Tam Quoc Chi after Circular 60 enforced. 4 online games include: Gunbound , TS , Giang Ho and Tam Quoc Chi are forced to suspend the release. The company has provided Gunbound online games (January 5, 2005), TS (May 19, 2005), Giang Ho Visitor Association (May 23, 2006) and Tam Quoc Chi (March 23, 2005). October 2006).
According to Mr. Le Manh Ha, Director of Ho Chi Minh City's Department of Posts and Telecommunications, online game businesses and online games publishers in Ho Chi Minh City are completing technical measures to limit play time. According to the provisions of Circular 60. However, the fact that the regulations restricting play time through scoring is not effective enough. Players who are restricted after scoring (to level up) can continue to play because of the attraction of other activities such as buying, selling, exchanging items, fighting .
Therefore, the Department asked the Ministry of Post and Telematics to prohibit all activities to raise money, toys and increase items after 5 hours of playing, to support enterprises to take measures to only play for 5 hours within 24 hours because this is a more thorough and easier to implement technique.
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