China built its own 'virtual world'
China will soon have its first virtual world, where millions of people can work, socialize, study and even fall in love, Sweden's Entropia Universe said.
China will soon have its first virtual world, where millions of people can work, socialize, study and even fall in love, Sweden's Entropia Universe said.
Entropia announced that they were chosen to create a virtual planet for Chinese avatars after nearly a year of negotiating a contract with the Network Reconstruction Development Group (CRD) - the online entertainment agency of Beijing government.
In this "bidding" race, Entropia encountered both Linden Labs, the parent company of the most famous "Second Life" virtual world today. The reason is because Entropia is committed to building a virtual economy "more secure, secure and easier to control".
" The Chinese market knows how huge it is, and we believe Entropia's safe environment will fit perfectly into this new market, " the company representative said.
However, the financial aspect of the contract was not disclosed. The host server running and supporting the virtual world will be located in China, supervised by CRD and MindArk.
"Virtual" effect helps "real"
Source: AFP For its part, CRD CEO David Liu predicts that the virtual world will generate about 10,000 new jobs for China.
" We can foresee the positive impact of this project. People will be able to work from home in Entropia Universe, even in remote rural areas. Traffic density on the road will less and the level of environmental pollution will be reduced ".
Mr. Liu also said that Entropia provides a "safe" platform for trading, trading, cultural and economic exchanges.
Currently, Entropia's virtual galaxy consists of only two planets, but as planned, it will multiply into hundreds of planets during the expansion of its operations in China.
When the project is completed in August 2008, up to 7 million Internet users in China will be able to access the virtual Entropia galaxy simultaneously. The company hopes to attract 150 million residents across the planet to engage in business and entrepreneurship, doing business there.
As predicted, China's virtual economy can generate revenue of more than $ 1 billion per year. The Entropia network will support the sale of virtual products (items that appear on the screen and are made by computer code). Avatars will be able to bargain, negotiate and deliver goods in the real world.
The currency used in this virtual galaxy is Project Entropia Dollar (PED), and Entropia allows avatars to convert them into USD.
In 2004, Entropia enrolled itself in the Guinness Book of World Records when a 22-year-old Australian with nick-name Deathifier paid . $ 26,500 just to own a virtual treasure Island.
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